tag:blogger.com,1999:blog-81093703848915863012024-03-13T11:46:35.430-07:00Game'N'Motionall about Games ,Motion Controllers , PlayStation Move, Xbox Kinect , Wii , Wii U, PlayStation Eye,PlayStation 4, PS4,PS3,Xbox 360,Xbox One & more.
Unknownnoreply@blogger.comBlogger162125tag:blogger.com,1999:blog-8109370384891586301.post-38178592300159961502017-09-12T02:15:00.001-07:002017-09-12T02:15:33.177-07:00Sony's PS5 PlayStation Move Patent <div class="separator" style="clear: both; text-align: center;">
<a href="https://2.bp.blogspot.com/-ZULxiG0mpZU/Wbeji-VbBTI/AAAAAAAACw8/sD3eSonLj2kR-hlsVrLxaQbPUdVidy0IQCLcBGAs/s1600/OnPaste.20170912-050526.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="732" data-original-width="705" height="320" src="https://2.bp.blogspot.com/-ZULxiG0mpZU/Wbeji-VbBTI/AAAAAAAACw8/sD3eSonLj2kR-hlsVrLxaQbPUdVidy0IQCLcBGAs/s320/OnPaste.20170912-050526.jpg" width="308" /></a></div>
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<br />Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-8109370384891586301.post-77261786706109674362017-01-10T06:44:00.001-08:002017-01-10T06:44:38.535-08:00White PS4 Slim <a href="https://www.flickr.com/photos/playstationblogeurope/32212681875/" target="_blank">Introducing the new Glacier White PlayStation 4</a><br />
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<a href="https://2.bp.blogspot.com/-DQ9t5MLuxUQ/WHTzD6qpRrI/AAAAAAAAChg/ZmP_BGiAh9U_TgM3niyI-ShV7ihv0e78wCLcB/s1600/32174380196_749e0b66ea_k.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="426" src="https://2.bp.blogspot.com/-DQ9t5MLuxUQ/WHTzD6qpRrI/AAAAAAAAChg/ZmP_BGiAh9U_TgM3niyI-ShV7ihv0e78wCLcB/s640/32174380196_749e0b66ea_k.jpg" width="640" /></a></div>
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-57275434074565437572016-04-27T06:58:00.003-07:002016-04-27T06:58:42.522-07:00Nintendo NX will release world wide March 2017 <a href="http://1.bp.blogspot.com/-jepfhjaNR5g/VyDFR5FfLJI/AAAAAAAACHY/MF-_Pt7a2oAnA6axjyeKcz4zyu0hzEabACK4B/s1600/KyAryLg%2B-%2BImgur.png" imageanchor="1"><img border="0" height="301" src="https://1.bp.blogspot.com/-jepfhjaNR5g/VyDFR5FfLJI/AAAAAAAACHY/MF-_Pt7a2oAnA6axjyeKcz4zyu0hzEabACK4B/s640/KyAryLg%2B-%2BImgur.png" width="640" /></a><br />
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<a href="https://www.nintendo.co.jp/ir/pdf/2016/160427e.pdf" target="_blank">https://www.nintendo.co.jp/ir/pdf/2016/160427e.pdf</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-37759949810036987602015-10-30T15:13:00.002-07:002015-10-30T15:13:18.056-07:00Dreams Creator Mode demo video (PS4, Media Molecule , Playstation Move ) <iframe allowfullscreen="" frameborder="0" height="360" src="https://www.youtube.com/embed/Gdd9QF8hHIM" width="640"></iframe>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-60898490695087581612015-10-06T14:23:00.002-07:002015-10-06T14:24:37.526-07:00MICROSOFT REVEALS HOLOLENS VIDEOGAME CONTROLLER<div class="separator" style="clear: both; text-align: center;">
<a href="http://vrfocus.com/wp-content/uploads/2015/10/hololens_controller_2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://vrfocus.com/wp-content/uploads/2015/10/hololens_controller_2.jpg" height="340" width="640" /></a></div>
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<a href="http://vrfocus.com/archives/23013/microsoft-reveals-hololens-videogame-controller/" target="_blank">http://vrfocus.com/archives/23013/microsoft-reveals-hololens-videogame-controller/</a><br />
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-3572138075763421982015-07-16T13:56:00.003-07:002015-07-16T13:59:16.441-07:00Xbox Kinect used in exhibit to send kids to the wilderness (video) <a href="http://www.engadget.com/2015/07/16/trippy-exhibit-uses-kinect-to-send-kids-to-the-wilderness/" target="_blank">http://www.engadget.com/2015/07/16/trippy-exhibit-uses-kinect-to-send-kids-to-the-wilderness/</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-75367994456477856892015-01-22T10:54:00.000-08:002015-01-22T10:54:30.016-08:00 Leap Motion Dragonfly will feature 3K sensors & track your hands up to 720 fps for VR & AR <div class="separator" style="clear: both; text-align: center;">
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-82358344951038089832015-01-15T07:21:00.000-08:002015-01-15T07:21:10.506-08:00PS4 Camera features the same Image Processing chip as OmniVision / SMI Eye Tracking platform. ( OV580 )OmniVision & SensoMotoric Instruments (SMI) have teamed up to bring high performance eye tracking technology to tablets , smartphone , laptops & more using the same chip that's found inside of the PlayStation 4 Camera OV580 paired with OmniVision's OV4188 image sensor.<br />
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<a href="https://www.chipworks.com/Products/OV00580-B21G-1C_OV580_154153_diemrk.jpg" imageanchor="1"><img border="0" src="https://www.chipworks.com/Products/OV00580-B21G-1C_OV580_154153_diemrk.jpg" /></a>
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<a href="file:///C:/Users/Quincy/Downloads/OVT%20and%20SMI%20PR_AS%20ISSUED%20(1).pdf" target="_blank">file:///C:/Users/Quincy/Downloads/OVT%20and%20SMI%20PR_AS%20ISSUED%20(1).pdf</a><br />
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<div itemprop="articleBody" style="background-color: white; box-sizing: border-box; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19.6000003814697px; margin-bottom: 10px; word-wrap: break-word;">
<span class="xn-location" itemprop="contentLocation" itemscope="" itemtype="http://schema.org/Place" style="box-sizing: border-box; color: #404040; line-height: 1.4; margin: 0px;">LAS VEGAS</span><span style="color: #404040;">, </span><span class="xn-chron" style="box-sizing: border-box; color: #404040; line-height: 1.4; margin: 0px;">Jan. 9, 2015</span><span style="color: #404040;"> /PRNewswire/ -- SensoMotoric Instruments GmbH (SMI), a leading eye tracking company, and OmniVision Technologies, Inc. (NASDAQ: </span><a href="http://studio-5.financialcontent.com/prnews?Page=Quote&Ticker=OVTI" rel="nofollow" style="box-sizing: border-box; color: #3d98c6; line-height: 1.4; margin: 0px; text-decoration: none;" target="_blank" title="OVTI">OVTI</a><span style="color: #404040;">), a leading developer of advanced digital imaging solutions, today announced from the Consumer Electronics Show in </span><span class="xn-location" itemprop="contentLocation" itemscope="" itemtype="http://schema.org/Place" style="box-sizing: border-box; color: #404040; line-height: 1.4; margin: 0px;">Las Vegas</span><span style="color: #404040;">, that they have partnered to develop a new eye tracking technology platform designed for a wide range of applications. OmniVision's high-quality OV4188 and </span><b><span style="color: red;">OV580</span></b><span style="color: #404040;"> imaging solutions enable SMI's latest iView NG eye tracking software platform, offering an enhanced user experience in a number of applications. The OV4188, which leverages OmniVision's high performance 2-micron OmniBSI-2™ pixel, provides dramatically improved low-light sensitivity along with high dynamic range (HDR). The SMI iView NG eye tracking software platform offers outstanding accuracy and reliability, and is designed to meet all key prerequisites for widespread adoption and usage.</span></div>
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As early as 2015, computing display solutions such as smart glasses, VR head-mounted displays, tablets, laptops, info terminals and many more can now affordably incorporate gaze interaction modalities. In combination with voice, gesture or keys, consumers and professionals can simply look or wink to control software applications including games, education, training and logistics or devices such as medical devices and cars to name a few. Interaction becomes more immersive, easier and faster, allowing for a more enjoyable consumer engagement and experience, while accuracy and reliability improve.</div>
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"OmniVision's cost-effective and IR-sensitive CMOS image sensors can be easily integrated into small form factors, making them an extremely attractive solution for volume applications," said <span class="xn-person" itemscope="" itemtype="http://schema.org/Person" style="box-sizing: border-box; line-height: 1.4; margin: 0px;">Christian Villwock</span>, OEM director at SMI. "This allows us to make our eye tracking software platform available for use in many exciting applications in large volume markets."</div>
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"SMI's eye tracking technology is extremely robust across a wide range of applications, operating in dramatically different lighting environments," said <span class="xn-person" itemscope="" itemtype="http://schema.org/Person" style="box-sizing: border-box; line-height: 1.4; margin: 0px;">Chris Yiu</span>, senior strategic marketing manager at OmniVision. "This is critical in moving eye tracking technologies out of controlled environments into mass markets. As these technologies become available, they carry the potential to significantly improve the user-interface in applications such as gaming, training, automotive, mobile devices and info terminals." </div>
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Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-8109370384891586301.post-64819434146957124382014-12-16T07:08:00.000-08:002014-12-16T07:08:23.145-08:00GRAND THEFT AUTO 5 ONLINE HEISTS REVEALED (Trailer)<iframe src="http://widgets.ign.com/video/embed/content.html?url=http://www.ign.com/videos/2014/12/16/grand-theft-auto-v-online-heists-trailer" width="468" height="263" scrolling="no" frameborder="0" allowfullscreen></iframe>
<a href="http://oyster.ignimgs.com/wordpress/stg.ign.com/2014/12/GTAV_PS4_Heists_026-720x405.jpg" imageanchor="1" ><img border="0" src="http://oyster.ignimgs.com/wordpress/stg.ign.com/2014/12/GTAV_PS4_Heists_026-720x405.jpg" /></a>
Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-8109370384891586301.post-37605058344659254562014-12-05T18:50:00.002-08:002014-12-05T18:50:25.460-08:00EA signs new Indie studio Hazelight teases new game Trailer coming soon. Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-74520550552277514252014-12-05T18:34:00.001-08:002014-12-05T18:34:18.601-08:00Metal Gear Online TGA gameplay trailer <iframe width="640" height="360" src="//www.youtube.com/embed/-F2WFGe9oyM?rel=0" frameborder="0" allowfullscreen></iframe>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-78231400079145560322014-12-01T05:58:00.000-08:002014-12-01T05:58:26.385-08:00Xbox One Assassin's Creed Unity bundle $299 using PayPal & promo code at Newegg Cyber Monday deal Pay using Paypal & use promo code: <span style="background-color: #dddddd; color: #222222; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 13px; line-height: 18px;"> </span><b style="background-color: #dddddd; color: #222222; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 13px; line-height: 18px;">CMPAYPAL30 </b><br />
for $30 off discount at Newegg.<br />
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<a href="http://www.newegg.com/Product/Product.aspx?sdtid=7454776&SID=831028b13b6c433b863ed7f5f4085c36&AID=10440897&PID=1225267&nm_mc=AFC-C8Junction&cm_mmc=AFC-C8Junction-_-cables-_-na-_-na&Item=N82E16868105119&cm_sp=" target="_blank">http://www.newegg.com/Product/Product.aspx?sdtid=7454776&SID=831028b13b6c433b863ed7f5f4085c36&AID=10440897&PID=1225267&nm_mc=AFC-C8Junction&cm_mmc=AFC-C8Junction-_-cables-_-na-_-na&Item=N82E16868105119&cm_sp=</a><br />
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<a href="http://static1.gamespot.com/uploads/original/280/2802776/2688860-ac-unity-xbox-one-bundle-2-600x507.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://static1.gamespot.com/uploads/original/280/2802776/2688860-ac-unity-xbox-one-bundle-2-600x507.jpg" height="270" width="320" /></a></div>
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-38954387991208834592014-11-30T09:48:00.001-08:002014-11-30T09:48:58.894-08:00 PlayStation 4 $319.00 free shipping <a href="http://www.monoprice.com/Product?c_id=114&cp_id=11408&cs_id=1140802&p_id=11568&seq=1&format=2&AID=11064683&PID=4485850&ref=cj&utm_source=cj&utm_medium=11051853&utm_term=VigLink-2470763" target="_blank">http://www.monoprice.com/Product?c_id=114&cp_id=11408&cs_id=1140802&p_id=11568&seq=1&format=2&AID=11064683&PID=4485850&ref=cj&utm_source=cj&utm_medium=11051853&utm_term=VigLink-2470763</a><br />
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-29339033370389086092014-11-12T00:17:00.002-08:002014-11-12T00:17:18.682-08:00Walmart Black Friday 2014 Ad<a href="http://i.imgur.com/FR7iixJ.png" imageanchor="1"><img border="0" src="http://i.imgur.com/FR7iixJ.png" /></a>
<a href="http://i.imgur.com/WnpfF1F.png" imageanchor="1"><img border="0" src="http://i.imgur.com/WnpfF1F.png" /></a>
<a href="http://i.imgur.com/X3hyn6G.png" imageanchor="1"><img border="0" src="http://i.imgur.com/X3hyn6G.png" /></a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-52316738028641954402014-10-11T16:43:00.000-07:002014-10-13T06:53:42.896-07:00NBA 2K15 Face scans are amazing when they work (PS4 Camera / Xbox One Kinect 2.0) <div class="separator" style="clear: both; text-align: center;">
Screen caps are from a video posted by <a class="bigusername" href="http://www.operationsports.com/iamcline/" style="background-color: #858d98; color: black; font-family: verdana, helvetica, sans-serif; font-size: 13px; font-weight: bold;">iamcline</a> in the <a href="http://www.operationsports.com/forums/nba-2k-basketball/765734-2k15-post-your-facescan-thread-79.html" target="_blank">2K15 Post Your Facescan Thread </a>at operationsports.com </div>
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Notice how it picks up on even the small details? </div>
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And then there is this lol<br />
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<a href="http://1.bp.blogspot.com/-zA3kvJF71mo/VDvYzOc-IUI/AAAAAAAAB6k/B-8kmbl9dl4/s1600/Kinect%2Bface%2Bscan%2Blol.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-zA3kvJF71mo/VDvYzOc-IUI/AAAAAAAAB6k/B-8kmbl9dl4/s1600/Kinect%2Bface%2Bscan%2Blol.png" height="494" width="640" /></a></div>
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<iframe src="//player.vimeo.com/video/108749682" width="500" height="281" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="http://vimeo.com/108749682">StL_RamZ - Operation Sports</a> from <a href="http://vimeo.com/user33273080">v3nMxiLLMaTic</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-79951899137150357932014-10-11T01:56:00.005-07:002014-10-11T07:31:49.463-07:00Kinect 2.0 Depth , IR , Color screen captures <div class="separator" style="clear: both; text-align: center;">
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-70130814400354197942014-10-07T16:51:00.002-07:002014-10-07T16:51:17.668-07:00Sony patent mysterious game controller attachment for PlayStation 4's Dualshock4 <div class="separator" style="clear: both; text-align: center;">
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-13682003075046501302014-10-06T04:31:00.003-07:002014-10-06T04:31:56.411-07:00Microsoft Handpose: Fully Articulated Hand Tracking ( Amazing Xbox One's Kinect 2.0 hand tracking tech ) <iframe allowfullscreen="" frameborder="0" height="360" src="//www.youtube.com/embed/A-xXrMpOHyc?rel=0" width="640"></iframe>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-90401493324788038042014-09-23T01:08:00.003-07:002014-09-23T01:08:53.266-07:00New & Improved PS4 PlayStation Move with IR camera & projector? (Sony patent) <div class="separator" style="clear: both; text-align: center;">
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-20230164465815314022014-09-17T04:20:00.002-07:002014-09-17T04:23:05.682-07:00NBA 2k15 PlayStation 4 Camera / Xbox One Kinect Face mapping tech video <iframe allowfullscreen="" frameborder="0" height="360" src="//www.youtube.com/embed/OLjSY37jYuU?rel=0" width="640"></iframe>
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<span style="background-color: white; color: #333333; font-family: arial, sans-serif; font-size: 13px; line-height: 17px;">"NBA 2K15" is angling for a slam dunk with an innovative new way to put players in the game. Gamers will be able to digitally graft lifelike 3D renditions of their faces onto virtual players using the PlayStation 4 and Xbox One cameras. (Sept. 17)</span></blockquote>
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-59960957514298762652014-08-30T08:17:00.001-07:002014-08-30T09:09:05.373-07:00DepthSense® Human Tracking Library for PS4™ PlayStation Camera Games <iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/ODxhXZUqjGY" width="560"></iframe><br />
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<span style="background-color: white; color: #333333; font-family: arial, sans-serif; font-size: 13px; line-height: 17px;">A showcase of games powered by our DepthSense Human Tracking Library (HT-Lib) for PS4™: Just Dance® 2014, Rabbids Invasion: The Interactive TV Show®, Just Dance 2015® by Ubisoft® and Commander Cherry’s Puzzled Journey by Grandé Games.</span><br />
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<span class="TitleHead" style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;"><br /></span></h2>
<h2 class="c_title" style="background: transparent; border: 0px; color: white; float: left; font-family: BebasNeue, Arial, Verdana, sans-serif !important; font-size: 18px !important; font-style: inherit; font-variant: inherit; font-weight: normal !important; letter-spacing: 0px; line-height: 36px !important; margin: 0px; outline: 0px; padding: 0px; text-transform: uppercase; vertical-align: baseline;">
<span class="TitleHead" id="dnn_ctr1742_dnnTITLE_titleLabel" style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">HUMAN TRACKING LIBRARY (HTLIB)</span></h2>
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<a href="http://www.softkinetic.com/products/htlib" target="_blank">http://www.softkinetic.com/products/htlib</a></div>
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DepthSense® HT-Lib, our multi-user full-body tracking middleware, is now available to all PlayStation®4 (PS4™) developers.</div>
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HT-Lib enhances the quality of the depth map and stereoscopic features provided by the PlayStation®Camera for PS4™. It has been developed with performance as the top priority. It's specifically optimized for the PS4™ GPU, to use minimal CPU, and memory resources. It delivers fast, low latency data transfer to create the best user experience on any console platform.</div>
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To find out more, contact us directly at <a href="mailto:sales@softkinetic.com" style="background: transparent; border: 0px rgb(8, 155, 195); color: #089bc3; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: none; padding: 0px; text-decoration: none; vertical-align: baseline;">sales@softkinetic.com</a> for more details about getting started with DepthSense HT-Lib for PS4™.</div>
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<img border="0" height="150" src="http://www.softkinetic.com/portals/0/images/logo_PS4.png" style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;" width="150" /></div>
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<img src="http://www.softkinetic.com/portals/0/images/HTLib01.png" style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;" /></div>
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KEY FEATURES</h2>
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<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Full Body Tracking<ul style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; list-style: disc outside; margin-bottom: 0px; margin-left: 24px !important; margin-right: 0px; margin-top: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Multi-user : 4 player simultaneous tracking</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Detailed movements : 21 joints tracked per player</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Fast, low latency (30/60 FPS)</li>
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<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">User Mask<ul style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; list-style: disc outside; margin-bottom: 0px; margin-left: 24px !important; margin-right: 0px; margin-top: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Clean user cutout</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Green screen effect without the set-up or know-how</li>
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<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Scene Analysis<ul style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; list-style: disc outside; margin-bottom: 0px; margin-left: 24px !important; margin-right: 0px; margin-top: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Automatic and transparent scene calibration</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Easy filtering of furniture, floor, walls and objects</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Complex occlusion management</li>
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<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Global product features<ul style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; list-style: disc outside; margin-bottom: 0px; margin-left: 24px !important; margin-right: 0px; margin-top: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Written in standard C++</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Record data as a move file (.SKV format)</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Supports the PlayStation®Camera for PS4™ (Kinect and DepthSense® coming soon*)</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Plug-in for Unity 4.3 with samples and demos</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Available on the PS4™ platform (Android & Windows coming soon*)</li>
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<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Performance & System Architecture<ul style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; list-style: disc outside; margin-bottom: 0px; margin-left: 24px !important; margin-right: 0px; margin-top: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Optimized for PS4™ GPU</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Tuned to use minimal CPU and memory resources</li>
<li style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Rapid refresh rates at 30/60 fps</li>
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*iisu® middleware supports Kinect, DepthSense, Windows, Android & Linux and is available at<a href="http://www.softkinetic.com/products/iisumiddleware" style="background: transparent; border: 0px rgb(8, 155, 195); color: #089bc3; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: none; padding: 0px; text-decoration: none; vertical-align: baseline;" target="_blank">www.softkinetic.com/products/iisumiddleware</a></div>
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UNITY PLUG-IN</h2>
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Our DepthSense HT-Lib plug-in is available today for Unity 4.3 for PS4™, and gives developers access to the full range of features inside our human-tracking library.</div>
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We also provide a variety of Unity samples and demos to help get you started.</div>
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<img border="0" height="150" src="http://www.softkinetic.com/portals/0/images/logo_Unity.png" style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;" width="150" /></div>
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<img height="281" src="http://www.softkinetic.com/portals/0/images/HTLib02.png" style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;" width="500" /></div>
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GAME TESTIMONIALS</h2>
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We created HT-Lib to handle all variety of game types and scenarios. From full-body avatar controls, to analyzing player behavior. From augmenting traditional controller play, or even targeting specific body parts for control. Whatever your gaming needs, we can help make it happen.</div>
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Ubisoft® chose HT-Lib to develop Just Dance® 2014 for the launch of the PS4™, and there are many more games in development for release this year.</div>
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GAME TITLES: JUST DANCE 2014® & JUST DANCE 2015® (IN DEVELOPMENT)<br />GAME DEVELOPER: UBISOFT®</h3>
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<img height="192" src="http://www.softkinetic.com/portals/0/images/justDance01.png" style="background: transparent; border: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;" width="500" /></div>
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"<em style="background: transparent; border: 0px; font-family: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Ubisoft worked closely with SoftKinetic to bring Just Dance 2014® to the PS4, and we are planning to use HTLib for some new titles for the PS4, including Just Dance 2015® and Rabbids Invasion: The Interactive TV Show®.</em>"<br />Martin Oliver, producer, Ubisoft Reflections</div>
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GAME TITLE: COMMANDER CHERRY (IN DEVELOPMENT)<br />GAME DEVELOPER: GRANDE GAMES</h3>
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<iframe allowfullscreen="" frameborder="0" height="281" src="http://www.youtube.com/embed/er-H_BxzB88?list=PLT8Rgp51PBmwm7esqnkTGWGFt6e311A4Q" style="background: transparent; border-width: 0px; font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;" width="500"></iframe></div>
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"<em style="background: transparent; border: 0px; font-family: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">At Grandé Games we have focused on the unique potential of motion control in gaming, and SoftKinetic’s DepthSense HTLib has allowed us to extract the player silhouette in a comfortable and straight forward way in Unity 3D. We are thrilled to be able to realize our game, Commander Cherry’s Puzzled Journey, on the PS4 platform.</em>"<br />Georg Graf, co-founder and programmer, Grandé Games</div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-34039910992060803412014-08-21T16:03:00.002-07:002014-08-21T16:03:34.436-07:00Inertial Sensors: DualShock 4 vs Sixaxis/DS3 accelerometer/gyroscope chips<span style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;">I was wondering what the difference was between the DS4 & DS3 sensors do I dug up the Datasheets of the Accelerometers & Gyroscope sensors. DS4 has a single IMU made up of a 3 axis digital accelerometer & a 3 axis digital gyroscope. Where DS3 used individual chips, a 3 axis analog accelerometer & a vibration gyro sensor.</span><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><b style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;"><u>Accelerometer g-force measurement range </u></b><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><span style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;">DS4 (programmable) ± 2 g, ± 4 g, ± 8 g, ± 16 g </span><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><span style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;">vs </span><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><span style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;">DS3 ± 2 g</span><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><b style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;"><u>Gyroscope angular rate measurement range</u></b><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><span style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;">DS4 (programmable) ± 125°/s, ± 250°/s, ± 500°/s, ± 1000°/s, ± 2000°/s</span><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><span style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;">vs </span><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><span style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;">DS3 ± 100°/s</span><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><b style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;">Dualshock 4</b><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><a href="http://www.bosch-sensortec.com/en/homepage/products_3/6_axis_sensors_2/inertial_measurement_unit_1/bmi055_1/bmi055" style="background-color: #f8f7f4; color: #84959d; font-family: arial, helvetica, sans-serif; font-size: 12px; text-decoration: none;" target="_blank">DualShock 4's Bosch BMI055 6 axis inertial measurement unit </a><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br />
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<tr><td class="alt2" style="background: rgb(244, 242, 237); border: 1px inset; color: #333333;"><b>Product description</b><br /><br />The BMI055 is an ultra-small, 6 axis inertial sensor, consisting of: A digital, triaxial 12bit acceleration sensor and a digital, triaxial 16bit, ±2000°/s gyroscope. The BMI055 allows very low-noise measurement of angular rates and accelerations in 3 perpendicular axes and thus senses tilt, motion, shock and vibration in cellular phones, handhelds, computer peripherals, man-machine interfaces, remote and game controllers.<br />With its ultra-small footprint of only 3 mm x 4.5 mm the BMI055 is unique in the class of low-noise inertial measurement units. On top, the BMI055 integrates a multitude of features that facilitate its use especially in the area of motion detection applications, such as device orientation measurement, gaming, HMI and menu browser control.<br /><br /><b>Applications</b><br /><ul>
<li>Activity monitoring, step-counting</li>
<li>Navigation</li>
<li>Vibration measurement, also for active damping</li>
<li>Six-dimensional tracking of trajectories</li>
<li>Flat detection, tap sensing, menu scrolling</li>
<li>Tilt compensation for electronic compass</li>
<li>Advanced power management for mobile devices</li>
<li>Shock and free-fall detection</li>
<li>Image stabilization</li>
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<br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><b style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;">DualShock 3 </b><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><a href="http://www.kako.com/neta/2007-020/kxpc4.pdf" style="background-color: #f8f7f4; color: #84959d; font-family: arial, helvetica, sans-serif; font-size: 12px; text-decoration: none;" target="_blank">DualShock3's Kionix KXPC4 (Accelerometer - 3-Axis)</a><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><br style="background-color: #f8f7f4; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px;" /><a href="http://www.eea.epson.com/portal/pls/portal/docs/1/1335447.PDF" style="background-color: #f8f7f4; color: #84959d; font-family: arial, helvetica, sans-serif; font-size: 12px; text-decoration: none;" target="_blank">Epson-Toyocom XV3500CB (Gyroscope Sensor)</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-53792201487472374512014-08-18T11:18:00.000-07:002014-08-19T03:50:46.978-07:00PlayStation 4 controller Patent shows the DualShock 4's that could have been (DS4 ,PS4 )<br />
DualShock 4 patent that had buttons on the grip & buttons under the d-pad & shape buttons.<br />
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And another design that would have had the analog sticks above the buttons<br />
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301 seems to be the DS4 that we ended up with.<br />
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Edit: there also was going to be LEDs around the face buttons. (must have been the Buzz devs idea)<br />
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I think I know where Sony was headed with the buttons inside of the grip of the DS4 prototype.<br />
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-5476029278543951132014-08-10T20:36:00.003-07:002014-08-10T20:36:59.599-07:00Project Cars Oculus Rift DK2 Demo (video )<iframe width="560" height="315" src="//www.youtube.com/embed/MFsG_Yga1CY" frameborder="0" allowfullscreen></iframe>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8109370384891586301.post-46722348171934971672014-08-08T19:16:00.003-07:002014-08-08T19:16:58.021-07:00DualShock 4 Motion & Touch controls might be the straws that break the Xbox One's back.Next Gen arrived with all 3 consoles coming equipped with new next gen control interfaces as standard. But sadly Microsoft has abandoned the Kinect as a standard part of the Xbox One to achieve a lower price that would match the PS4's $399 price tag. This seems like a good choice to some who don't like anything motion control related but in the end this will really hurt the Xbox One as a platform because we are at a time when Tablets & Smartphones are the home of all types of new games thanks to their touch screens & motion sensors & some of them become big hits. Without Kinect Xbox One will miss out on these crazy little games with non standard controls because devs will think twice about making games for the Xbox One that only a few can play & even then Kinect might not have been able to do the games justice. But PS4 having motion sensing & touch controls standard will be able to control these games in almost the same manner as a Tablet or Smartphone & better yet PS4 can introduce new gameplay ideas for devs to take advantage of making it a even better console to own than Xbox One even without the power advantage that it already has over the Xbox One. <br />
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Only time will tell but PS4 could be the Wii / NDS of this generation once devs start to making good use of it's non-standard controller. <br />
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<br />Unknownnoreply@blogger.com0